Hello everyone!
Quick question: I'm on macOS Monterey 12.3.1 and Synthesia 10.9.5893.
When trying to load soundfonts (.sf2) into Synthesia I can't get them to show up under "Built-in Midi Synthesizer". I don't even have the "Reverb" slider.
Why is this so?
Synthesia is already set for searching the folders where my MIDI files as well as my .sf2 files are located.
Thanks in advance!
Help_Loading soundfonts in macOS not working
When describing problems, always mention your OS and game version (shown at the bottom of the title screen).
If your keyboard has USB or MIDI ports, there is a tremendously high chance (>99%) it will work with Synthesia. See what you'll need on the keyboards page.
If your keyboard has USB or MIDI ports, there is a tremendously high chance (>99%) it will work with Synthesia. See what you'll need on the keyboards page.
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Unfortunately, I think the SoundFont and Reverb settings are not yet available on the Mac version. These features are part of the BASS library synthesizer, which is not yet in the Mac version of Synthesia.
In the thread Is Synthesia 11 going to have SF2 support on macOS?, look at the replies from the Synthesia developer Nicholas on 2023-02-20 and 2023-03-10. Nicholas explains the BASS synthesizer was first added to Windows and Android, then later added to iOS. Nicholas says he's purchased the BASS license for macOS, but hasn't yet purchased a license to use the VoiceCrystal sound set along with it:
See also:
In the thread Is Synthesia 11 going to have SF2 support on macOS?, look at the replies from the Synthesia developer Nicholas on 2023-02-20 and 2023-03-10. Nicholas explains the BASS synthesizer was first added to Windows and Android, then later added to iOS. Nicholas says he's purchased the BASS license for macOS, but hasn't yet purchased a license to use the VoiceCrystal sound set along with it:
Nicholas wrote: ↑02-20-23 3:03 pmI've already got the software license and I'm pretty sure adding it to the Mac version will only take a few minutes.
I think the only missing piece is that I still need to pay VoiceCrystal for permission to include their sound set as the default SF2 in the Mac version. That is also a per-platform license.
See also:
Spoiler: