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CHANGES SINCE r3742
- Synthesia for PC now requires Windows Vista or later.
- Synthesia for Mac now requires Mac OS X Lion (10.7) or later.
- Synthesia now requires OpenGL 3.0 2.1 capable hardware on PC and Mac.
- Added Polish user-interface language support. (Thanks Janusz!)
- Added Mac Retina support. HiDPI/Retina graphics are now available on all Synthesia platforms!
- The Graphics.ScaleOverride advanced setting now works on Macs in the non-Retina to Retina direction.
- You can now also use the arrow keys to choose between the big Left/Right/Both buttons on the song setup screen.
- Jamboxx slider auto-calibration.
- System/display sleep is now only prevented while a song is playing or during free play.
- The built-in song set now appears in categorized groups inside the "All Songs (grouped by folder)" list, instead of all being presented as a flat list.
- Prevented falling note flicker when navigating near the beginning of the song in the timeline.
- The built-in MIDI synth in Windows 10 should now work immediately and continue working even after toggling it off then on. (This is better fix for the Windows 10 synth bug than was included in Synthesia 10.2.)
- The hand assignment screen now always picks the correct keyboard bounds, taking into account all discarded notes.
- Music store metadata will now periodically update again (broken since 10.2).
- Notes played before a song begins will now always use an instrument from a user played part.
- Removed the default "Song Position Jog" shortcut set to keyboard pitch bend wheels. There are too many flaky pitch bend wheels out there for this to be a default. If you liked it before, just rebind it from Settings → Shortcuts → Song Position Jog.
- Removed DirectX support from the Windows version of Synthesia.
- Removed the now-obsolete Midi.AutoVolume advanced setting (from many years ago).
- Removed the distinction between online and simple users: no more signing in, passwords, etc. All scores are local once again. This had already been disabled on the server for over a year, so it was time to make the client reflect reality a little better. The online scoreboard may return again some day!
- Removed anonymous performance statistics submission.
Again, the loss of XP and OS 10.6 (and DirectX) compatibility is a big price to pay, but the agility this enables makes a lot of sense from our perspective. One example: our low-level rendering infrastructure is down from 5 code paths (win-dx, win-opengl1, mac-opengl1, ios-opengl3, android-opengl3) to just one now: opengl3. Those kinds of changes are wonderful for the kind of speed we can hope to add features.
Visitor stats are showing that combined, this will only impact about 2% of Synthesia users. And it's still a while before Synthesia 10.3 will be finished, giving even more time for that number to drop.
In any event, the next preview will contain more than a dozen medium-sized quality of life changes before the deep dive into sheet music.